Tomorrow, and Tomorrow, and Tomorrow
by Gabrielle Zevin
Contents
V: Pivots — Chapter 1
Overview
Unfair abandons the title Love Doppelgängers, rebranding the project as Counterpart High, which becomes a runaway hit and spawns sequels. As the company stabilizes, Sadie wrestles with creative identity, mentors the younger developers, seeks Dov’s counsel on failure, and hears Alice’s praise for Mapletown, underscoring Sam’s growing acclaim.
Summary
At Unfair, debate erupts over the unwieldy title Love Doppelgängers. Sam pushes for a more commercial name, Sadie concedes Americans dislike umlauts, and a fruitless brainstorm follows. During sex, Marx recalls a mirrored Tokyo school and fixates on the word counterpart, which becomes the new title: Counterpart High.
Released in February 2001, Counterpart High quickly becomes a bestseller, soon outpacing Both Sides and, by year’s end, even the original Ichigo. Simon and Ant embrace sequels, moving the team to CPH2 while ports are planned. Sadie yields her office, supports production, and notes the younger duo’s ease with collaboration and commerce.
Sadie feels old and untethered after Both Sides, yet her Oneiric engine powers CPH and its sequel, making her essential as a mentor. Watching Simon and Ant’s intimate partnership prompts her to consider the risk and reward of mixing love and work, and why she chose creative partnership over romance with Sam.
Seeking perspective, Sadie calls Dov, who candidly frames failure as an opportunity to work quietly and “fail better.” He admits he once saw her as an extension of himself but affirms her talent and the company’s strength. Sadie reflects on her stagnant personal life and her sister Alice’s upcoming wedding.
Over lunch, Alice praises Both Sides—especially Sam’s Mapletown—and credits Sadie for honoring her, only to learn that many beloved touches came from Sam. Meanwhile, Marx observes online “Mapletownies” who prefer Sam’s half, a trend he withholds from Sadie, reinforcing the shifting balance of acclaim within Unfair.
Who Appears
- Sadie GreenProducer and engineer of Oneiric; mentors Simon and Ant, questions her relevance, seeks Dov’s advice, and hears praise for Sam’s Mapletown.
- Marx WatanabeProducer and partner; coins the title Counterpart High, oversees its success, notes Mapletown-focused fans, and supports sequels.
- Sam MasurCo-founder; argues for a marketable title, gains growing recognition through Mapletown’s popularity within Both Sides.
- Simon FreemanCo-creator of the game; defends the original title, then leads Counterpart High’s development using Sadie’s engine.
- AntSimon’s partner in work and life; co-creates Counterpart High and embraces sequels, benefiting from Sadie’s mentorship.
- ZoeMarx’s partner; present during the moment Marx lands on the new title inspiration.
- Dov MizrahiSadie’s former mentor and ex; counsels her on handling public failure and validates her abilities.
- Alice GreenSadie’s sister and bride-to-be; praises Both Sides, especially Mapletown, inadvertently highlighting Sam’s contributions.