II: Influences — Chapter 1
Summary
- Sam and Sadie intended to spend the summer between their junior and senior years creating a game, something that Sam had been wanting to do since playing a game called Solution in December, but it was not until March that Sam broached the subject with Sadie.
- Sam found Sadie’s company enjoyable and realized he had a miscalculation when he ended their friendship.
- By March, Sam decided that he needed to pitch the game-making idea to Sadie because that was the time high achievers typically settled their summer plans.
- Sam felt that he needed to pitch the idea in a special place to make the occasion memorable, he thought of it as a proposal.
- With the help of Marx, a Harvard Yard tour guide, they decided on the Ware Collection of Blaschka Glass Models of Plants as the perfect location for Sam to propose his game-making plan to Sadie.
- In a 2011 interview with Descendants of Lovelace Blog, Sadie explained how Sam proposed the idea to work with him on making a game during their summer break.
- Despite the Glass Flowers exhibit being closed on the day of the proposal, Sadie agreed to think about Sam's proposal, but it was clear that she was leaning towards accepting his plan.
- Sam had emphasized the importance of narrative when Sadie reported the story of the proposal, wanting the location to be mentioned despite it being closed on the day.
- Sadie visited the Glass Flowers exhibit again when she was in her mid-thirties, finding it moving and wanting to share her experience with Sam, but they were not speaking at the time.